Virtual Arctic Simulation for Oceans North - Phase 2

Open
Oceans North
Ottawa, Ontario, Canada
Marine Geographer
Project
Academic experience
60 hours of work total
Participant
Canada
Intermediate level

Project scope

Categories
Data visualization UI design Environmental sustainability Software development
Skills
conservation planning data processing unreal engine 3d modeling zooming digital elevation models topographic maps look and feel landscaping topography
Details

Project Description:

This project aims to develop a virtual Arctic simulation integrating digital elevation models (DEM) with 3D artistry in Unreal Engine. The goal is to create an interactive ecosystem model that can be used for education, conservation planning, and public engagement.

Create a high-quality 3D visualization of an area of interest to Oceans North. Building off existing topographical maps, combined with available datasets, we will allow both the landscape terrain and underwater seabed to be visualized.

Following the format of the existing Oceans North map project, we will visualize a 3D display of the northern landscape, based on existing map data, imported and visualized in Unreal as a landscape. The map will be displayed from a bird’s eye view, zooming into the landscape to display specific key features from a first-person perspective when the user activates a map area.

Running on Unreal, we can display text and image dialogues, display 3D models or video. This would be the most conceptually like the existing touch screen podium displays, upgraded to modern 3D technology. 


Skill Set Needed for Project

·        Experience with Unreal landscapes

·        UI development experience

·        Sequencer and Render Queue experience for creating video.

·        Character controller experience to add dynamic movement

·        Basic programming experience to facilitate data processing of GIS data into Unreal topography tools. 

Deliverables

Students will gain experience in environmental simulation, 3D modeling, integrating GIS data into Unreal Engine, and working on real-world conservation projects.

Outcomes:

·        Gain experience working with Unreal Terrains.

·        Learn about processes for importing and processing mapping data.

·        Deep dive into texturing Ice and Snow

·        Explore PCG techniques

·        Use the Niagara particle system to create snow, clouds, and other weather effects.

 

Deliverables:

·        Proof of concept of GIS data to Unreal Engine terrain.

·        Artistic texturing and manipulation to help the world be as aesthetically interesting as possible

·        Demonstration of potential features including UI elements with multimedia.

·        An interactive demo that allows a user to explore the landscape.

·        A curated demo that “flies” the user between specific sites on the landscape using Sequencer.

·        Video elements rendered from the project to support Oceans North specific objectives.

·        A guide for future projects including best practices, recommendations and troubleshooting.

Mentorship
Skills, knowledge and expertise

Sharing knowledge in specific technical skills, techniques, methodologies required for the project.

Hands-on support

Direct involvement in project tasks, offering guidance, and demonstrating techniques.

Tools and/or resources

Providing access to necessary tools, software, and resources required for project completion.

Regular meetings

Scheduled check-ins to discuss progress, address challenges, and provide feedback.

Supported causes

The global challenges this project addresses, aligning with the United Nations Sustainable Development Goals (SDGs). Learn more about all 17 SDGs here.

Climate action

About the company

Company
Ottawa, Ontario, Canada
11 - 50 employees
Environment, Non-profit, philanthropic & civil society
Representation
Community-Focused

Oceans North was founded on a commitment to do conservation differently. From our beginnings in the Arctic over a decade ago, our approach remains focused on partnership and the understanding that we must earn trust and respect daily. This principle animates our work throughout the Arctic, Atlantic, High Seas, and Greenland.

Oceans North has staff throughout Canada and the communities we work with, with main offices in Ottawa, Winnipeg, and Halifax, and additional offices in Nain, Calgary and Vancouver. We have extensive relationships with scientists, natural resource managers, and Indigenous organizations and communities across the North and worldwide. Oceans North is governed by a board of directors.

In Greenland, we also have a sibling organization, Oceans North Kalaallit Nunaat.